Introducing Static: Our Biggest Game Yet
A signal. From the surface? Or from somewhere else entirely?

Introducing Static: Our Biggest Game Yet
We’re building something new.
Inspired by Hollow Knight, Metroid and The Legend of Zelda, Static is Zonto’s biggest game yet. A world to explore, secrets to uncover, and a mystery that begins with a signal in the silence.
But before we tell you about the world, we need to introduce you to someone.
Meet The Listener
Ever since you can remember, you’ve had a purpose.
Sweep the frequencies. Listen for anything unusual. Don’t leave the tower.
You don’t know how long you’ve been doing this. Days? Years? Longer? The only way to keep track is to scratch a mark into the wall after every sweep. Over time, the marks have become a mess of overlapping lines, each new tally carved on top of the ones that came before.
It’s not a particularly exciting existence. But it’s what you do. It’s what you’ve always done.
Until one day, on the eighth sweep, something breaks through the silence.
A signal.
From the surface? Or from somewhere else entirely?
There was a protocol for this. You’re sure of it. But you forgot it so long ago that you don’t even remember forgetting.
For the first time in who knows how long, you leave the tower.
And head towards the surface.
A World on the Brink
What you find is evidence of a civilization that knew it was running out of time.
A civilization grappling with its own mortality. Searching for answers. Trying desperately to save itself.
Something happened here. Something that may explain the signal, your purpose, and the reason you’ve spent so long alone in a tower listening to the silence.
But the answers aren’t going to come easily.
Static is a game about exploration, discovery, and piecing together the fragments of a world that has lost something fundamental. You’ll venture into forgotten places, uncover traces of the people who came before, and gradually discover the story buried beneath the surface.
And, of course, there’s more to it than just the mystery. We’re building a world filled with interconnected spaces to explore, obstacles to overcome, and secrets that reward curiosity. The kind of world where finding a way forward can be just as satisfying as discovering what happened along the way.
Building Static
Static is our most ambitious project at Zonto so far, and we want to share more of the journey as development continues.
There’s a lot to figure out: the world, the mechanics, the atmosphere, and how all these pieces fit together to create something that feels cohesive and worth getting lost in.
We’ll be sharing updates as the game develops, from the systems and environments we’re building to the ideas that make it into the game (and the ones that don’t).
We’re still working on bringing this world to life, and there’s plenty left to discover.
For now, all we can tell you is this:
The signal is real.
And The Listener is no longer alone.
Welcome to Static.